Team: A/Prof Alexandra Webb, A/Prof Krisztina Valter, Dr Lillian Smyth, & students (in progress)
Photo by Maxim Hopman on Unsplash
3D computer models and VR technology offer potential solutions to some age-old problems in teaching human anatomy. There are lots of parts of the human body that are impossible to show on a specimen or difficult to represent in a 2D diagram or plastic model. How can we expect students to learn about it, if we can’t even show them what we’re talking about? This ongoing project has already piloted the use of an interactive 3D computer model with virtual dissection for teaching the paranasal sinuses and is now focused on the possibility of VR models in teaching difficult-to-represent neuroanatomy (e.g. the spinal tracts).